Free Cribbage

  

PLAY CRIBBAGE ONLINE: RULES AND GUIDE

Cribbage

Objective

Cribbage requires a fair amount of calculation, tactical skills and strategy. The trick is in making and adding points. For a math enthusiast, this should be a walk in the park. The first player to get 121 points wins. The game has three notable parts: the deal, the play and the show.


Traditionally the game has two players, but three or even four players can play it. However, this explanation is limited to two players.


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Cribbage is a game of many rules. Although this explanation is thorough, you still need some game experience to be an expert.

The Deal

Before the game begins, both players draw a card from the deck. The player whose card value is lowest becomes the dealer, while the player with a card with the highest value becomes the non-dealer or pone. If both drawn cards are equal in value, the process is repeated until a dealer is determined. The dealer is only selected through drawing once. After the drawing, the dealer and non-dealer role is alternated until the game has a winner.


The dealer deals six cards for both players. From the six-card deal, both players give two cards and place them on the crib. The crib belongs to the dealer; it is the third hand. The dealer uses the crib to get extra cores at the end of the game.


At the start of the game, all the hands have four cards. The non-dealer cuts the deck and takes the top card. The picked card is called the starter or the cut. If the starter card is a Jack, the non-dealer gains 2 points. The gain is referred to as ‘two for his heels.’ When the starter is chosen, the play can begin.

The Play

The goal of the play is to get a value of cards reaching 31 or 15 to earn 2 points. The pone is the first to play. The pone gives one card and announces its value. The dealer also gives one card but announces the cumulative value of both given cards. The maximum cumulative value is 31.


The card placement process continues until the value of the cards placed gets to 31. The player that places the card that gets the value to 31 gets two points. You cannot place a card that will exceed 31. Instead of playing, the player says ‘go’ for the other player to continue laying down their card without exceeding the 31.


If the card placed does not get the cumulative card value to 31, the player that placed the card gets one point, and this gain is called ‘one for the go.’ A player earns two points if their given card gets the cumulative value to 31. The player that lays the last card gets one point; this gain is called ‘one for the last.’


When the card value gets to 31, the next round begins, and the value is reset to 0. The next round also begins when the players have cards with values that exceed 31 or when all players have no cards in their deal.


For the card values, an ace card has a value of one. The number of the card represents the numbered card value while the face cards value is 10.

How to Gain Points During the Play

  • You score two points if you lay a matching card with the same value as the card placed. Cards with the same value are called a pair.
  • You score six points if there are two similar cards laid, and you add a third. Three cards with similar value are called three of a kind or a royal pair
  • Y ou score 12 points if there are three matching cards laid, and you add a fourth. Four cards with the same value are called double pair royal or four of a kind.

The starter card value is not included in this part of the game.


  • For face cards, two queens or two kings are a pair, but a king and a queen are not a pair even though they are both valued at 10.
  • You score two points for placing your card that gets the cumulative number to 15 or 31.
  • You score a point for placing cards that follow each other in a sequence. For instance, an Ace, 2 and 3 will get you three points. The sequence is called a run. The order of the placement in a run is not essential.

However, a sequence is not a run if an eccentric number disrupts the order. For example, 7,5,6,4 is a sequence that can be rearranged to 4,5,6,7, but 5,7,9,6 is not a run.Scores are updated while you play the game. The game continues until one player reaches 121, and then it ends right away.

The Show

Once the game is over, each player takes back their four cards to score their hand. Scores are calculated in the following sequence: the non-dealer hand, dealer’s hand and the dealer’s crib. Scores are added to the scoreboard immediately after calculation.


If the pone’s value is 121, the dealer’s scores will not be calculated. The game is over, and the pone is the winner because while the dealer has two hands, the non-dealer gets the first hand. Tied scores do not exist in this game.

The Show Scoring

  • One for his nob: you score one point if you have a Jack in the same suit as the starter
  • Any combination of 15 in your deck gets you two points. You can use all the combinations of card value in your hand to score.
  • You get two points for a pair of cards
  • You get six points for a royal pair
  • You get 12 points for a double pair royal
  • You get four points for having a deck of cards in the same suit; for instance, you score four points for having a hand with four diamond cards.
  • You get five points if the cards are the same as the starter.

Having the same suit as the starter is called a flush. A flush is only counted with the hand cards, not the crib. However, if the crib cards and the starter are in the same suit, you score five flush points.

Skunks and Double Skunks

A skunk occurs when one player wins by over 30 points against a score of less than 91. A skunk is the equivalent of two games. On the other hand, a double skunk is when a player wins by over 60 points and the other player scores less than 61. The double skunk is the equivalent to 3 games.

Variations

There are many variations with this game. For instance, some rules the last score hole a sink hole, and not all scores count at that hole. Nevertheless, the mentioned rules are a standard used by most gamers and are sufficient to play and enjoy the game.

Free Cribbage Board Template

Synopsis: Fun free online Cribbage game with great graphics sound and voice where you play against Jake the computer Crib player.(1)

Author: Disabled WorldContact: Disabled World (www.disabled-world.com)

Published: 2010-11-14Updated: 2021-01-27

Key Points:

Cribbage or crib, is a card game traditionally for two players, but commonly played with three, four or more players, that involves playing and grouping cards in combinations which gain points.

Our Cribbage game is mobile friendly and playable on both computers and mobile devices including iPhones, iPads and Android platforms.

Main Digest

Our online Jake Cribbage game features great graphics, sound, and voice where you play against 'Jake' the computer Crib player. The original game of Cribbage is thought to have been first invented in the 17th century by Sir John Suckling. Crib was also the favorite card game of Mr. and Mrs. Benjamin Franklin! The Crib game below is for single person play against 'Jake', your computer opponent. The game is totally free to play, family friendly, and suitable for all ages from children wishing to learn cribbage, to experienced adult crib players.

Play a Game of Cribbage Against 'Jake'

NOTE: This previous Flash version of Cribbage will be replaced shortly.

Jake is an excellent Crib player, though the scoundrel has been known to cheat due to some programming errors beyond our control - as we are not the original programmers of the game. We have had players tell us the game is too hard and should be replaced. On the other hand, we have players contact us saying the game is 'perfect' as it is, and 'leave it alone', and 'it's a great game for teaching the rules and play of Cribbage'.

Free Cribbage Board Template

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Free Cribbage Game Against Computer

How to Play Cribbage (Crib)

Scoring Rules for Cribbage

The game of Cribbage can end at either 121 points or 61 points. The play ends the moment one player reaches the agreed total, whether by pegging or counting his/her hand. If a non-dealer 'goes out' by the count of his/her hand, the game immediately ends and the dealer may not score either his/her hand or the crib. When play ends, the hands are counted in this order: non-dealer's hand(s) (1st), dealer's hand (2nd), and then the crib (3rd). Cribbage Scoring Combinations: Crib scores between 0 and 29 are all possible - with the exception of 19, 25, 26 and 27.
Points Earned
CardsDuring PlayHand or Crib
Jack turned by dealer as starter card2-
Jack in hand or crib of same suit as starter card-1
Combinations
2 of a Kind (Pair)22
3 of a Kind (Triple)66
4 of a Kind (Quadruple)1212
Straights of 3 or more cards: per card11
15-count (sum of any combination of cards)-2
4 card flush (only in the hand)-4
5 card flush-5
Reaching a 15 count exactly2-
Reaching 31 count exactly2-
Go (without reaching 31 count)1-
Final card played (without reaching 31 count)1-
What the Cribbage Terms Mean
Crib4 cards (2 from each player) set aside for the dealer to score after the dealer's hand
Cut card(1) The starter card or (2) the card cut by either player at the start of the game or match to determine the dealer
Flush4 cards of the same suit held in the hand count 4 points - 5 cards of the same suit (including starter card) count 5 points in the hand or crib
Game holeHole number 121
GoCalled by a player who cannot play a card without exceeding the cumulative count of 31 - the opponent scores 1 point - 2 points if reaching exactly 31
HandThe 6 cards dealt to each player - or the 4 cards remaining after discarding to the crib
His Heels (Nibs)Jack, when it is the starter card, counts two points for the dealer
His NobsJack of the same suit as the starter card, either in the hand or crib, counts as 1 point
JudgeA person authorized by the ACC or the tournament director to answer questions and settle disagreements between players relating to the rules of play
Match1 or more games between 2 players, the outcome of which is a match winner and a match loser. The play of one or more games between two players during tournament qualification play does not constitute a match.
Peg
  • 1 - A small marker that fits into the holes of a cribbage board and is used for scoring.
  • 2 - To record a score by advancing the rear peg in front of the front peg.
PeggingThe recording of scored points by advancing the rear peg in front of the front peg and releasing it.
ScoreAny points earned by a player.
SkunkTo win by 31 or more points.
Double SkunkTo win by 61 or more points
Starter cardThe card that is cut and placed on the remainder of the pack and is used in counting the value of each hand and the crib.
Stink holeHole number 120 - which is one short of the game hole.

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Free Cribbage Games To Download

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